Commit 3a7f68c4 by Maurits van Beusekom

Recreate example app based on flutter stable

parent f42e767e
# 5.1.0+1
* Recreate the iOS part of the example project based on the Flutter stable channel (previous version was accidentally created with the Flutter beta channel).
# 5.1.0
* Added support for the limited photos permission available on iOS 14 and up;
......
......@@ -3,7 +3,7 @@
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
......
#
# NOTE: This podspec is NOT to be published. It is only used as a local source!
# This is a generated file; do not edit or check into version control.
#
Pod::Spec.new do |s|
s.name = 'Flutter'
s.version = '1.0.0'
s.summary = 'High-performance, high-fidelity mobile apps.'
s.description = <<-DESC
Flutter provides an easy and productive way to build and deploy high-performance mobile apps for Android and iOS.
DESC
s.homepage = 'https://flutter.io'
s.license = { :type => 'MIT' }
s.author = { 'Flutter Dev Team' => 'flutter-dev@googlegroups.com' }
s.source = { :git => 'https://github.com/flutter/engine', :tag => s.version.to_s }
s.ios.deployment_target = '8.0'
# Framework linking is handled by Flutter tooling, not CocoaPods.
# Add a placeholder to satisfy `s.dependency 'Flutter'` plugin podspecs.
s.vendored_frameworks = 'path/to/nothing'
s.vendored_frameworks = 'Flutter.framework'
end
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1020"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
......@@ -42,7 +42,7 @@
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<!-- Permission options for the `location` group -->
<!-- Permission options for the `location` group -->
<key>NSLocationWhenInUseUsageDescription</key>
<string>Need location when in use</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
......
//
// Generated file. Do not edit.
//
import 'package:url_launcher_web/url_launcher_web.dart';
import 'package:flutter_web_plugins/flutter_web_plugins.dart';
// ignore: public_member_api_docs
void registerPlugins(Registrar registrar) {
UrlLauncherPlugin.registerWith(registrar);
registrar.registerMessageHandler();
}
name: permission_handler
description: Permission plugin for Flutter. This plugin provides a cross-platform (iOS, Android) API to request and check permissions.
version: 5.1.0
version: 5.1.0+1
homepage: https://github.com/baseflowit/flutter-permission-handler
flutter:
......
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